PyMop Detraingulate
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Shawn Frueh
This PyMop Example takes triangulated meshes, that were previously quad, and makes a selection set of the edges. The selection set can then be used in the Delete Node.
When a mesh is triangulated most 3D applications the polygon order seems to always be correct. So poly0 triangulated is now two polys, poly0 and poly1. Using this PyMop can reconstruct which polygons were originally quad.
Install: Drag and drop the lpk file into modo.
*This addOn requires PyMop: https://gumroad.com/l/PyMop
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